Related Books
Language: en
Pages: 720
Pages: 720
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Language: en
Pages: 427
Pages: 427
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
Language: en
Pages: 423
Pages: 423
Type: BOOK - Published: 2021-12-30 - Publisher: CRC Press
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never
Language: en
Pages: 544
Pages: 544
Type: BOOK - Published: 2017-03-16 - Publisher: CRC Press
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audi