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An Architectural Approach to Level Design
Language: en
Pages: 474
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press

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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Level Design
Language: en
Pages: 400
Authors: Rudolf Kremers
Categories: Computers
Type: BOOK - Published: 2009-10-21 - Publisher: CRC Press

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Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Level Design
Language: en
Pages: 408
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

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In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
Video Game Level Design
Language: en
Pages: 192
Authors: Michael Salmond
Categories: Games & Activities
Type: BOOK - Published: 2021-07-15 - Publisher: Bloomsbury Publishing

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Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
An Architectural Approach to Instructional Design
Language: en
Pages: 466
Authors: Andrew S. Gibbons
Categories: Education
Type: BOOK - Published: 2013-10-30 - Publisher: Routledge

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Winner of the 2014 AECT Design & Development Outstanding Book Award An Architectural Approach to Instructional Design is organized around a groundbreaking new w