Related Books

Machines that Learn to Play Games
Language: en
Pages: 318
Authors: Johannes Fürnkranz
Categories: Computers
Type: BOOK - Published: 2001 - Publisher: Nova Publishers

DOWNLOAD EBOOK

The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a ma
Machine Learning: ECML 2003
Language: en
Pages: 521
Authors: Nada Lavrač
Categories: Computers
Type: BOOK - Published: 2003-09-12 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 14th European Conference on Machine Learning, ECML 2003, held in Cavtat-Dubrovnik, Croatia in September 20
Machine Learning: ECML 2002
Language: en
Pages: 538
Authors: Tapio Elomaa
Categories: Computers
Type: BOOK - Published: 2003-08-02 - Publisher: Springer

DOWNLOAD EBOOK

This book constitutes the refereed preceedings of the 13th European Conference on Machine Learning, ECML 2002, held in Helsinki, Finland in August 2002. The 41
The Alignment Problem: Machine Learning and Human Values
Language: en
Pages: 459
Authors: Brian Christian
Categories: Science
Type: BOOK - Published: 2020-10-06 - Publisher: W. W. Norton & Company

DOWNLOAD EBOOK

A jaw-dropping exploration of everything that goes wrong when we build AI systems and the movement to fix them. Today’s “machine-learning” systems, traine
Learning to Play
Language: en
Pages: 330
Authors: Aske Plaat
Categories: Computers
Type: BOOK - Published: 2020-12-23 - Publisher: Springer Nature

DOWNLOAD EBOOK

In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he