Related Books
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2011-11-15 - Publisher: Manchester University Press
This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as a popular
Language: en
Pages: 335
Pages: 335
Type: BOOK - Published: 2021-02-02 - Publisher: MIT Press
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not
Language: en
Pages: 240
Pages: 240
Type: BOOK - Published: 2009-11-19 - Publisher: John Wiley & Sons
The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2020 - Publisher: Oxford University Press, USA
"Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and
Language: en
Pages: 375
Pages: 375
Type: BOOK - Published: 2018-03-19 - Publisher: Routledge
This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developm