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Language: en
Pages: 257
Pages: 257
Type: BOOK - Published: 2022-09-22 - Publisher: Bloomsbury Publishing
Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels t
Language: en
Pages: 584
Pages: 584
Type: BOOK - Published: 2019-11-18 - Publisher: Lulu.com
Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-
Language: en
Pages: 280
Pages: 280
Type: BOOK - Published: 2007-05-30 - Publisher: Bloomsbury Publishing USA
Playing to Learn: Video Games in the Classroom is one of first practical resources that helps teachers integrate the study of video games into the classroom. Th
Language: en
Pages: 105
Pages: 105
Type: BOOK - Published: 2020 - Publisher: Gaming Ecologies and Pedagogie
"The possibilities of gaming for transformative and equity-driven instructional teaching practice are more robust than ever before. And yet, support for designi
Language: en
Pages: 150
Pages: 150
Type: BOOK - Published: 2021-10-22 - Publisher: Independently Published
There is a lot more value to be found in video games than what is traditionally considered educational. Video games can do more than just build one's literacy;