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The Uncanny Valley in Games and Animation
Language: en
Pages: 240
Authors: Angela Tinwell
Categories: Computers
Type: BOOK - Published: 2014-12-10 - Publisher: CRC Press

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Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although
Uncanny Valley
Language: en
Pages: 315
Authors: Lawrence Weschler
Categories: Social Science
Type: BOOK - Published: 2011-10-01 - Publisher: Catapult

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Shuttling between cultural comedies and political tragedies, Lawrence Weschler's articles have throughout his long career intrigued readers with his unique insi
The Uncanny Valley
Language: en
Pages: 140
Authors: Gregory Miller
Categories: Fiction
Type: BOOK - Published: 2013-12-30 - Publisher: CreateSpace

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The Uncanny Valley…“…is a macabre serenade to a small town that may or may not exist, peopled with alive and dead denizens who wander about the hills and
Beyond the Uncanny Valley
Language: en
Pages: 0
Authors: Claudia Schmuckli
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"In the 1970s, Japanese robotics expert Masahiro Mori published an article that coined and theorized the idea of the "uncanny valley" as a measurable correlatio
The Uncanny Valley Girl
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Artificial intelligence. Replicant. Robot. Humanot. When artificial intelligents first entered society, their designers strove to overcome the gap between being